Below the Keep header capsule
FREE pixel artdungeon crawleractionprocedural

Below the Keep

Hack through procedural dungeon floors, grab relics and topple the slime boss.

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About

Below the Keep is a fast pixel-art dungeon crawler. Every run starts with a choice of relic and a pick of weapon (war hammer, battle axe or crossbow), then drops you into floors of rooms built fresh each time, full of goblins and flying creatures. Charge your sword for heavy hits, land critical strikes and dash through danger as the doors seal behind you.

Clear the rooms, collect coins and spend them in the shop on permanent upgrades such as attack speed, strength, a faster dash or a dash that hurts enemies. Then go back down and push through the torch-lit halls to the floor where a giant slime boss is waiting.

We built it by following Matinator's roguelike tutorial on YouTube, where most of the assets come from, and made some changes of our own. We learnt a lot from it. The art is o_lobster's Simple Dungeon Crawler 16x16 pixel pack.

Screenshots

Title screen: "Below the Keep" in white and torch gold over a red gradient with the knight, and Play, Shop, Relics, Options, Credits and Exit.The knight swings his sword at a goblin in a stone dungeon room, with a damage number popping up.The weapon choice on the first floor: a war hammer, a battle axe and a crossbow on the floor, with the E prompt to pick one up.A torch-lit room: an orange cone of light and wall shadows while the knight fights goblins.Floor 1-3: the knight faces the giant green slime boss.
Title screen: "Below the Keep" in white and torch gold over a red gradient with the knight, and Play, Shop, Relics, Options, Credits and Exit.
Title screen: "Below the Keep" in white and torch gold over a red gradient with the knight, and Play, Shop, Relics, Options, Credits and Exit. · 1/5

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Lab notes

v0.1.0 16/10/2026 First Labs build: a new name, studio splash and credits, keyboard and gamepad controls.

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